Programming => Lightweight Java Gaming Library => Topic started by: qualle2008 on April 30, 2010, 23:01:48
Title: Problem with glPolygonStipple(ByteBuffer mask)
Post by: qualle2008 on April 30, 2010, 23:01:48
Hello,
The argument *mask* in *glPolygonStipple(ByteBuffer mask)* must have the size 1024 in LWJGL. but OpenGL Spec defines the mask as 32x32 bitmap, means 128 bytes.
Is this a bug?
thanks
Title: Re: Problem with glPolygonStipple(ByteBuffer mask)
Post by: spasi on May 01, 2010, 09:19:27