LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Ziv on March 10, 2010, 15:23:39

Title: Compiling for Embedded Linux device with OpenGL ES
Post by: Ziv on March 10, 2010, 15:23:39
Hi, the potential of the LWJGL project is definitely huge! More and more phones and TV set-top boxes are getting OpenGL ES support. Supporting them can expend the platforms support and be beneficial for developers.
Can anyone guide me on how to build/port for Embedded Linux + OpenGL ES?
Should I regenerate the JNI using the build system for ES? how should I do that?
Any document on building the library?
Sorry for basic questions..