LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: richardadams on January 27, 2010, 00:03:19

Title: Problem with the applet loader (unable to get input stream)
Post by: richardadams on January 27, 2010, 00:03:19
Hi Everyone,

I'm having a problem with the applet loader & JME.  I'll also post this question with JME but any help would me much appreciated.

I get the error  "unable to get input stream for lwjgl.jar" whenever I add jme.jar to the al_jars param.  I've unsigned and resigned all the jars with my own key including all the jme and lwjgl jars.

It seems to be intermittent..  Does anyone have any idea what might cause this?

Thanks in advance,

Richard
Title: Re: Problem with the applet loader (unable to get input stream)
Post by: kappa on January 27, 2010, 19:55:27
which version of LWJGL are you using?
Title: Re: Problem with the applet loader (unable to get input stream)
Post by: richardadams on January 27, 2010, 23:50:46
Hi,

2.2.2 As of yesterday. 

I've been looking in to this for most of the day and I've discovered it's only a problem when the applet is deployed on IIS 5.1. (Windows XP Pro)  My production servers running 6.0 & 7.0 (Server 2003) are both fine.  It seems the error is related to the way in which 5.1 caches content.  This in turn was causing a mismatch between versions of JME and LWJGL.

I'll look in to it more if others are suffering the same problem otherwise I'll just stick to IIS 6.0.

Thanks for the reply though.