LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Evil-Devil on August 21, 2009, 19:07:00

Title: org.lwjgl.opengl.ContextImplementation - VSync issue
Post by: Evil-Devil on August 21, 2009, 19:07:00
As i haven't installed all required libs to compile the lwjgl source myself and like other opinions to hear to i propose to rely on the users vsync settings. Why? I just testet some example code and was stucked with 60fps at fullscreen. VSync is disabled in the driver settings, but the programm forced it... so i like to use its default and or force it to overwrite. Dunno which one is the better way.

What ya think about ppl?