LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: spasi on August 12, 2009, 13:32:34

Title: OpenGL 3.2 support and new extensions
Post by: spasi on August 12, 2009, 13:32:34
Hi all,

Support for OpenGL 3.2 has been added to LWJGL, together with many new extensions.

New extensions supported:

AMD_draw_buffers_blend
ARB_depth_clamp
ARB_draw_buffers_blend
ARB_draw_elements_base_vertex
ARB_fragment_coord_conventions
ARB_provoking_vertex
ARB_sample_shading
ARB_seamless_cube_map
ARB_shader_texture_lod
ARB_texture_cube_map_array
ARB_texture_gather
ARB_texture_multisample
ARB_texture_query_lod
ARB_vertex_array_bgra
EXT_separate_shader_objects
EXT_texture_snorm
NV_copy_image
NV_parameter_buffer_object2
Title: Re: OpenGL 3.2 support and new extensions
Post by: Endolf on August 12, 2009, 13:47:19
Now you just need to fix the build  :P

Endolf
Title: Re: OpenGL 3.2 support and new extensions
Post by: elias4444 on August 12, 2009, 16:35:41
Awesome! Now if I could only get the majority of graphic driver developers to support openGL 2.0!!!  :P
Title: Re: OpenGL 3.2 support and new extensions
Post by: Fool Running on August 13, 2009, 12:38:15
Quote from: spasi on August 12, 2009, 13:32:34
Support for OpenGL 3.2 has been added to LWJGL, together with many new extensions.
Very nice spasi! 8)

Quote from: elias4444 on August 12, 2009, 16:35:41
Awesome! Now if I could only get the majority of graphic driver developers to support openGL 2.0!!!  :P
That would be great, wouldn't it. ;D