LWJGL Forum

Programming => OpenGL => Topic started by: AndreasW on June 18, 2009, 16:54:40

Title: using GREMEDY_string_marker extension
Post by: AndreasW on June 18, 2009, 16:54:40
Hi,

I am trying out the opengl debugger from Gremedy, gDEBugger and I was wondering if you ever implemented their extensions for debugging:

http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt

I couldn't find it in the api javadoc, either I am blind or it wasn't implemented. If the second option applies, are there any plans to implement it?

Regards

Andreas
Title: Re: using GREMEDY_string_marker extension
Post by: spasi on June 19, 2009, 10:35:55
Committed, should be available in the next nightly build (https://www.newdawnsoftware.com/hudson/view/LWJGL/).
Title: Re: using GREMEDY_string_marker extension
Post by: Endolf on June 19, 2009, 12:22:51
It's already up (http://www.newdawnsoftware.com/hudson/view/LWJGL/job/LWJGL/), the same process is kicked off for any svn commit to LWJGL (checked every 15 mins IIRC) :)

Endolf