LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Corvinex on December 04, 2008, 00:23:49

Title: Applet Problem
Post by: Corvinex on December 04, 2008, 00:23:49
Hey i'm new to LWJGL and I'm having problems getting the Applet capabilities to work.
All the test demos work, but when I try to create an Applet myself I get an error on the line with: Display.setParent(display_parent);

Here is the code i have:

Quote
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Canvas;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;

public class LWJGLapplet extends Applet {
   
   Canvas display_parent;
   Thread gameThread;
   
   boolean running = false;

   public void destroy() {
      super.destroy();
      running = false;
      System.out.println("*** destroy ***");
   }

   public void start()
   {
      super.start();
      System.out.println("*** start ***");
      gameThread = new Thread()
      {
         public void run()
         {
            running = true;
            try
            {
               System.out.println("display_parent.isDisplayable() = " + display_parent.isDisplayable());
               Display.setParent(display_parent);
               //Display.setVSyncEnabled(true);
               Display.create();
            }
            catch (LWJGLException e)
            {
               e.printStackTrace();
            }
            //gameLoop();
         }
      };
      gameThread.start();
   }

   public void stop() {
      super.stop();
      System.out.println("*** stop ***");
   }

   public void init()
   {
      setLayout(new BorderLayout());
      try {
         display_parent = new Canvas() {
            public final void removeNotify() {
               super.removeNotify();
            }
         };
         display_parent.setSize(getWidth(),getHeight());
         add(display_parent);
         display_parent.setFocusable(true);
         display_parent.requestFocus();
         display_parent.setIgnoreRepaint(true);
         //setResizable(true);
         setVisible(true);
      } catch (Exception e) {
         System.err.println(e);
         throw new RuntimeException("Unable to create display");
      }
   }
}

And the error i get is:
QuoteException in thread "Thread-14" java.lang.ExceptionInInitializerError
   at org.lwjgl.Sys.createImplementation(Sys.java:109)
   at org.lwjgl.Sys.<clinit>(Sys.java:97)
   at org.lwjgl.opengl.Display.<clinit>(Display.java:129)
   at VirusEffect$1.run(LWJGLapplet.java:47)
Caused by: java.security.AccessControlException: access denied (java.util.PropertyPermission org.lwjgl.util.Debug read)
   at java.security.AccessControlContext.checkPermission(Unknown Source)
   at java.security.AccessController.checkPermission(Unknown Source)
   at java.lang.SecurityManager.checkPermission(Unknown Source)
   at java.lang.SecurityManager.checkPropertyAccess(Unknown Source)
   at java.lang.System.getProperty(Unknown Source)
   at java.lang.Boolean.getBoolean(Unknown Source)
   at org.lwjgl.LWJGLUtil$4.run(LWJGLUtil.java:451)
   at java.security.AccessController.doPrivileged(Native Method)
   at org.lwjgl.LWJGLUtil.getPrivilegedBoolean(LWJGLUtil.java:449)
   at org.lwjgl.LWJGLUtil.<clinit>(LWJGLUtil.java:268)
   ... 4 more

Does it have anything to do with the .html file? I'm pretty sure i did all the appletloader stuff right.
Title: Re: Applet Problem
Post by: Matzon on December 04, 2008, 06:07:56
did you sign the applet ?
Title: Re: Applet Problem
Post by: Corvinex on December 04, 2008, 18:27:22
Wow thanks a lot, that was the problem. I thought that if you didn't need to sign the jar in the first place, then running it without signing it and just having the other presigned jars in there would be fine.

Thanks again  :D