LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: pandur on October 22, 2008, 13:09:14

Title: realtime demo
Post by: pandur on October 22, 2008, 13:09:14
just wanted to show you a little demo i made using lwjgl...
it currently runs only on very fast graphic cards, due to ssao/too much noise/blur/etc ;)

download here:
http://tom.drastic.net/archives/69 (http://tom.drastic.net/archives/69)

online video version here:
http://vimeo.com/2003538 (http://vimeo.com/2003538)

(http://tom.drastic.net/wp-content/uploads/shot22.jpg)

(http://tom.drastic.net/wp-content/uploads/vsysam_small.jpg)

(http://tom.drastic.net/wp-content/uploads/shot4.jpg)

i have some problems on ati cards with shaders: i dont get any compiler errors back from ati cards, just the information that it will not work. on mac os x ati cards compile them without problems. anyone also had this?

thanks again for lwjgl :D <3



Title: Re: realtime demo
Post by: princec on October 22, 2008, 14:18:49
Nice bit of conceptual work there :)

Cas :)
Title: Re: realtime demo
Post by: Matzon on October 22, 2008, 15:28:47
blurtastic! ;D
Nice to see some demos using LWJGL!