LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Se7enDays on June 03, 2008, 19:21:58

Title: LWJGL in Remote Desktop
Post by: Se7enDays on June 03, 2008, 19:21:58
Hi,

apparently LWJGL programs do not work on Windows machines when connected by remote desktop. It can not find a valid pixel format. It this a known issue? Or is there any workaround?

Title: Re: LWJGL in Remote Desktop
Post by: Matzon on June 03, 2008, 19:25:17
pass: -Dorg.lwjgl.opengl.Display.allowSoftwareOpenGL=true as a vm argument when you launch the application. Be warned, it WILL run slowly, since its using software mode