LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: amoeba on October 24, 2007, 11:12:15

Title: Nehe lesson17 text print - convert to true 3d
Post by: amoeba on October 24, 2007, 11:12:15
How would I need to convert the lesson17 printing functionality so that I have display text in true 3d rather than ortho mode?

I want to be able to display a textbox next to enemys with their name/damage/etc, and figured the best way would be to use this. I dont want to have to use JME.

I thought it would be simple, but after many hours trying does not seem to be.
Title: Re: Nehe lesson17 text print - convert to true 3d
Post by: aldacron on October 24, 2007, 12:53:07
If I were to do this, I'd render the text to a texture, then map the texture onto a quad. Then quad can be oriented in 3D space however you like.