LWJGL Forum

Programming => OpenGL => Topic started by: filzr on March 27, 2007, 15:47:40

Title: OPen GL for Java newbie question
Post by: filzr on March 27, 2007, 15:47:40
Greetings everyone and first off thank you for any reponses and help that I may recieve.  I am new to OpenGL and any derrivation of it.  I have worked a little bit with JOGL and have gotten what little knowledge that I have from these APIs.  Are the LWJGL APIs used as a substitution for the JOGL ones? or used in addition to?  ???
I realize this is probably a simple question but I am really new to the OpenGL world.
Any feed back is again greatly appreciated.
Title: Re: OPen GL for Java newbie question
Post by: Matzon on March 27, 2007, 18:51:32
LWJGL is an api that include OpenGL and OpenAL along with DevIL and FMOD support. Jogl only has OpenGL support.
Title: Re: OPen GL for Java newbie question
Post by: filzr on March 28, 2007, 18:32:37
sweet! I started looking through your javadocs and see it now....the methods i was searching for are under the GL<version> objects.  Must say have used for only a little bit of time but find this much favorable over the other methods that are out there. WTG!!!