LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: dadutchman on March 20, 2007, 17:23:54

Title: Compiling LWJGL in Netbeans
Post by: dadutchman on March 20, 2007, 17:23:54
I'm am using the input library (controllers) from LWJGL within the Netbeans IDE to poll controllers, etc. I added -Djava.library.path=C:\lwjgl\native\win32 to the VM options under Run but am having trouble getting the compiled .jar to work. Are there additional compiler options necessary to get the .jar file to run with LWJGL? Any suggestions for deploying .jar down the road? Thanks.

SOLUTION:  Apparently you just need the .dlls copied in the top level "dist" directory after compiling.