Hello guys,
I just noticed that a value returned by Mouse.getY() decrease (goes toward 0) as I move the mouse down, and it increases as I move the mouse up. Is this expected behavior?
If so, and if I want to get Y value to increase when I move the mouse down, do I need to keep track of DX?
Thanks.
Quote from: numberR on December 19, 2006, 05:36:54
Hello guys,
I just noticed that a value returned by Mouse.getY() decrease (goes toward 0) as I move the mouse down, and it increases as I move the mouse up. Is this expected behavior?
If so, and if I want to get Y value to increase when I move the mouse down, do I need to keep track of DX?
Thanks.
This is expected behaviour, as it maps to OpenGL's coordinate system... 0,0 is the bottom left of the screen, with positive y being up.
edit: how about y = screenHeight - y ?
Bill
ahh, thanks!
i have a method to convert one coordinate system to OpenGL one, and was calling it twice for the cursor...