LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: darkmoon on November 16, 2006, 12:44:21

Title: Please check out my LWJGL applet
Post by: darkmoon on November 16, 2006, 12:44:21
I just made the beta version of my very first LWJGL applet available online, at //www.bubblomania.com!
It would be cool if some people would check it out, and give me some feedback. All comments are appreciated: bugs, gameplay, graphics, possible features, extreme make-over,... :)

Thanks in advance! And apologies if this is not the correct place to ask this...
Title: Please check out my LWJGL applet
Post by: ndhb on November 16, 2006, 14:58:09
Yay! I made highscore #5. Fun!

Worked like a charm for me and nice with instructions. I would use a bit more time on the background images and perhaps make the pin more visually distinct. Maybe add music score if that's possible.
Title: hmmmmmm...
Post by: Fool Running on November 16, 2006, 17:14:08
Nice (but hard :D ) game.
The laser sound playes when you press the space bar even if you don't have any lasers.

Also, I'm not sure exactly what happened, but when I completely died and it went back to the main menu and asked me to type in my name, I couldn't type.
Title: Please check out my LWJGL applet
Post by: Matzon on November 16, 2006, 18:08:23
worked like a charm.
You might want to detect the OS the user is running, so they dont have to download all native jars
Title: Please check out my LWJGL applet
Post by: darkmoon on November 16, 2006, 20:12:58
Thanks for the feedback!

There seems to be a problem with saving the name. Normally, the game should ask your name only once, on startup. And then save it with java.util.prefs. This seems to be failing for some people.
Isn't java.util.prefs a good way to save preferences from an applet? Does somebody know more about this?

ndhb: improved the pin graphics. Thinking about music :)
Fool Running: fixed the laser sound problem. If keyboard input doesn't work, try clicking on it first...
Matzon: good idea!
Title: hmmmmmm...
Post by: Fool Running on November 17, 2006, 15:41:00
QuoteFool Running: fixed the laser sound problem. If keyboard input doesn't work, try clicking on it first...
Yeah, I tried that in that case and it still didn't fix the problem (maybe because I'm using Firefox?) Not sure. I even clicked on another window and back to try get focus back to the applet, but still no go. No matter what I did, after I died all the way the Keyboard stopped responding and I had to re-load the page to play again.

I noticed the Bomb sounds had the same problem as the lasers

Nice game, though. Keep up the good work! 8)
Title: Please check out my LWJGL applet
Post by: princec on November 20, 2006, 23:28:18
Didn't work under Opera 9.02, XP. Opera just hung, had to kill the process. Didn't find anything useful log-wise.

Cas :)
Title: Please check out my LWJGL applet
Post by: darkmoon on November 21, 2006, 20:12:43
Normally the game sends a stack trace to my server if something goes wrong. But this doesn't happen if things go wrong before the game has started... I assume there was nothing in the console?

Btw, I made a new build with 1.0b4 a few days ago, and added an easier game mode today.
Title: hmmmmmmm...
Post by: Fool Running on November 21, 2006, 21:57:05
QuoteThere seems to be a problem with saving the name. Normally, the game should ask your name only once, on startup. And then save it with java.util.prefs. This seems to be failing for some people.
I noticed this happen if I put a space in my name (like "Fool Run"). It doesn't seem to be able to save scores if there is a space. It worked fine with no space (like "FoolRun").
Also, the problem with not being able to type after dying happened with a space in my name.

Hope that helps :)

EDIT: It would be nice if I could enter my whole name  :wink:. Is there a reason you restrict it to what it is (8 characters)?
Title: Re: hmmmmmmm...
Post by: darkmoon on November 22, 2006, 08:42:38
Quote from: "Fool Running"I noticed this happen if I put a space in my name (like "Fool Run"). It doesn't seem to be able to save scores if there is a space. It worked fine with no space (like "FoolRun").
Also, the problem with not being able to type after dying happened with a space in my name.

Aha! So that is the problem! I'll check it out today, thanks man! :)

Quote from: "Fool Running"
EDIT: It would be nice if I could enter my whole name  :wink:. Is there a reason you restrict it to what it is (8 characters)?

Well, the reason is mostly esthetic. Longer names take too much space on screen (in the welcome message e.g.) :)
Title: Re: Please check out my LWJGL applet
Post by: wazoo on January 17, 2007, 04:43:39
Quote from: princec on November 20, 2006, 23:28:18
Didn't work under Opera 9.02, XP. Opera just hung, had to kill the process. Didn't find anything useful log-wise.

Cas :)

Just tried it on Opera 9.10 on Windows XP with the 1.6 JRE..

Performance was fine until you hit the space bar, then you'd get a nasty 2-3 second freeze before anything fired.

On MSIE 7.0 with the 1.6 JRE, the same thing happens.

I wonder if it's a problem of some kind with the 1.6 JRE?

hth dude,
Title: Re: Please check out my LWJGL applet
Post by: Kylearan on January 17, 2007, 07:03:29
Hi,

Quote from: darkmoon on November 16, 2006, 12:44:21
I just made the beta version of my very first LWJGL applet available online, at www.bubblomania.com (http://www.bubblomania.com)!
It would be cool if some people would check it out, and give me some feedback.

I cannot get the applet to run...the applet loads, but after I confirmed that I would like to run the application ("certificate verified"), an empty dialog opens titled "Warning" with no text in it, and the applet area is just an empty box which switches its color from time to time, and that's it. (What's annoying is that the empty "Warning" dialog cannot be closed and remains even after I've closed my browser! I had to kill the java process manually.)

I'm using Firefox 2.0.0.1, Sun JRE 1.5 on XUbuntu 6.10 Edgy Eft.

-Kylearan
Title: Re: Please check out my LWJGL applet
Post by: ThorPrime on January 18, 2007, 19:23:49
Firefox 2.0.0.1, Mac OS 10.4.8, intel.

Works great. Very nice to see old school games resurrected.
/me begins sifting through his old Mac Addict CDs for inspiration.

Title: Re: Please check out my LWJGL applet
Post by: darkmoon on January 23, 2007, 20:28:11
Quote from: wazoo on January 17, 2007, 04:43:39
Performance was fine until you hit the space bar, then you'd get a nasty 2-3 second freeze before anything fired.

On MSIE 7.0 with the 1.6 JRE, the same thing happens.

Was this on every spacebar press, or only the first time? I have no idea to be honest, never tried it with 1.6 (since I have a mac...)

Quote from: Kylearan on January 17, 2007, 07:03:29
I cannot get the applet to run...the applet loads, but after I confirmed that I would like to run the application ("certificate verified"), an empty dialog opens titled "Warning" with no text in it, and the applet area is just an empty box which switches its color from time to time, and that's it. (What's annoying is that the empty "Warning" dialog cannot be closed and remains even after I've closed my browser! I had to kill the java process manually.)

I'm using Firefox 2.0.0.1, Sun JRE 1.5 on XUbuntu 6.10 Edgy Eft.

Same here, no idea, never tested on linux... Sorry  :-\

I hope these problems are caused by lwjgl (and will be fixed some day), and not my crappy programming :)

Quote from: ThorPrime on January 18, 2007, 19:23:49
Works great. Very nice to see old school games resurrected.
/me begins sifting through his old Mac Addict CDs for inspiration.

Hehe, look for the '97 or '98 issues. It was coded in Pascal, and my coding was even crappier back then :D