I just read the news today that Sun is officially open-sourcing Java. I was just wondering what the LWJGL experts had to say about how this is going to affect this project? Good? Bad?
from my pov this is a very good thing!
Quotefrom my pov this is a very good thing!
Could you elaborate? (i.e. Why do you think this a good thing for LWJGL?)
well, it opens up the possibility of creating a custom VM - which I think could be pretty neat.
We have no plans on starting a lwjgl-vm tho
Its certainly a good thing. A stripped down (awt/swing etc free) VM is only about 2-2.5mb in size, which means that doing a 5mb demo is certainly doable (well, depends on the game's size).
I got Alien Flux down to under 5mb.
Cas :)
Hey Cas, does this mean you can release your stripped down version of the VM for the rest of us to use now? :wink:
Since each game is using a slightly different subset of the class libraries, that might not always work. It would be better to create a simple tool that takes the list of classes loaded upon program startup (can't remember the switch for that..) and reduces the vm accordingly.