LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: luispablo on August 29, 2006, 14:10:48

Title: Use LWJGL without OpenGL
Post by: luispablo on August 29, 2006, 14:10:48
Hi,
 I'm using the jME to develop a small game and I keep getting an Exception when trying to run any application developed with jME on a machine that has a VIA video card. The jME people tells me that this is a card driver problem because of its OpenGL support. I have to be sure that my application will be able to run on any computer, so I thought that maybe if I could deactivate the OpenGL and use software rendering on some particular cases, I could be sure that the game is going to run OK on any computer.
 Is there a way to deactivate OpenGL rendering in LWJGL? Or can you think of a better solution to my problem?
 Thanks in advance,
Title: Use LWJGL without OpenGL
Post by: Matzon on August 29, 2006, 14:50:48
you can allow lwjgl to use software mode, but you cannot disable the hardware mode and force software.
Title: Use LWJGL without OpenGL
Post by: wolf_m on August 29, 2006, 18:37:39
jpct has a software renderer, check it out: http://www.jpct.net/features.html
Title: Use LWJGL without OpenGL
Post by: luispablo on August 29, 2006, 19:06:05
I know jPCT does have one, but I chose jME because I thought it had better tutorials, docs and support, and seems to be a more 'active' project than jPCT.
If I can't make jME work, I think I'll have no other choice than to use jPCT.