I'm just starting with lwjgl. I'm wondering how to handle when the window is resized. In plain OpenGL, there's the glutReshapeFunc() to do this, but I don't see anything similar in lwjgl, and I don't see this being handled in any of the samples. Does anybody know how to do this?
Thanks.
The window isn't resizable, so no need to handle it ;)
Ahh, well that makes things easier. Thanks for the help.