Text only
|
Text with Images
LWJGL Forum
Programming => OpenGL => Topic started by: Rasengan on June 24, 2006, 01:33:03
Title:
GL_CLAMP_TO_EDGE
Post by:
Rasengan
on
June 24, 2006, 01:33:03
Hey all!
I encounter problems with texture borders and I think that can be resolved with the GL_CLAMP_TO_EDGE function but it's not implemented with LWJGL.
What do you think about that?
Title:
GL_CLAMP_TO_EDGE
Post by:
Matzon
on
June 24, 2006, 06:36:03
you mean GL12.GL_CLAMP_TO_EDGE ?
Title:
GL_CLAMP_TO_EDGE
Post by:
Rasengan
on
June 24, 2006, 09:43:28
Oups...sry...tank you!
Text only
|
Text with Images