Anyone know if there's a way to do something like glScissor for a circular area?
I'm using a circular radar, and don't want objects drawing outside of the radar screen area. I only display items that are in the radar range, but some objects are big and draw partially inside and outside.
Use the stencil buffer.
Cas :)
Yeah... I've avoided using the Stencil Buffer thus far (it intimidates me). Guess I better go do some reading on it.