Greetings, everybody!!!
Lately, I was playing with the stuff and found that
GL11.glGetString(GL11.GL_RENDER)
returns null on all machines I tried it (all differend Windows & NVidia cards under detonator) and also
Display.getAdapter()
always returns "nv4_disp" on detonator. This is not really informative, you know :-) IMHO, at least one of those should always return something meaningful, describing user's hardware.
Am I wrong?
Thanx!
P.S. Respect to all of LWJGL crew!
It's GL_RENDERER not GL_RENDER. I'm surprised you did not get an error.
Quote from: "tomb"It's GL_RENDERER not GL_RENDER. I'm surprised you did not get an error.
Yep, my fault. Thanx! :-) I'm actually new to opengl (came form D3D)...