LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: pooyae on November 11, 2005, 05:52:12

Title: Installation in Eclipse
Post by: pooyae on November 11, 2005, 05:52:12
on the Installation page it says:
Supply a name for your new target, and make SURE you add the path to the dll files supplying the -Djava.library.path argument to the vm. The path you supply is relative to the working directory. Adjust this too if needed.

The picture shows a ..\lib\Win32 directory

There is no such directory in 0.98.

Please clarify.
Title: Re: Installation in Eclipse
Post by: Matzon on November 11, 2005, 07:22:41
Quote from: "pooyae"
Please clarify.
The guide was made prior to 0.98 ...



use the natives dir instead
Title: Installation in Eclipse
Post by: hvor on November 11, 2005, 09:19:13
I just want to add that I'm not shure for that relative path in eclipse. I am working with version 3.1 and I supply absolute path c:\.....
Title: Installation in Eclipse
Post by: pooyae on November 11, 2005, 16:46:49
Quote from: "hvor"I just want to add that I'm not shure for that relative path in eclipse. I am working with version 3.1 and I supply absolute path c:\.....

does the absolute path work?
Title: Installation in Eclipse
Post by: hvor on November 11, 2005, 16:52:49
Yes. If you go to Run ---> Agruments , just add it. I have, for example:

-Djava.library.path=C:\Java\LWJGL\lwjgl-win32-0.98\native

in VM Arguments box
Title: Installation in Eclipse
Post by: Evil-Devil on November 14, 2005, 18:01:35
Its easier to use relative pathes or add a custom library in your eclipse workspace and set the -Djavapath.... argument to it

As for myself, i installed any 3rd party lib in a subfolder called libs of my java workspace folder. so the relative pathes are really easy to handle :)