LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: WiESi on October 02, 2005, 10:02:15

Title: Compressing textures
Post by: WiESi on October 02, 2005, 10:02:15
Hi!

How do I compress a texture (DXT5 or whatever) and use it? Note: I don't want to use DDS, I'm creating the texture dynamically on runtime, I just want to compress it.

Thanks,
WiESi