LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: elias4444 on September 16, 2005, 18:36:53

Title: Include softwareOpenGL or not?
Post by: elias4444 on September 16, 2005, 18:36:53
Just curious... do you guys who've put out games set the allowSoftwareOpenGL flag to true? Or do you just say that if a machine doesn't support the OpenGL, forget it?
Title: Include softwareOpenGL or not?
Post by: oNyx on September 16, 2005, 19:30:13
If the game runs at 2-5fps it doesn't really help, does it?

So the best thing you could do is catching it and displaying some dialog, indicating the problem.