LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: elias4444 on May 12, 2005, 14:50:18

Title: SPGL?
Post by: elias4444 on May 12, 2005, 14:50:18
Hey Cas, I've been curious - what exactly is SPGL? The sourceforge site for it doesn't have any info or files available that I could find.  I keep hearing it mentioned in these forums, and it sounds like it has quite a bit to it.
Title: SPGL?
Post by: WiESi on May 12, 2005, 15:16:41
SPGL is something like JME (MonkeyEngine)...
Look here: http://sourceforge.net/projects/spgl
But you have to compile it yourself...

WiESi
Title: SPGL?
Post by: princec on May 12, 2005, 18:15:08
It's not even like jME, mostly it's just a huge bunch of code I've accumulated over the last 4 years or so do do all sorts of stuff with Java and LWJGL for games.

The key things it does have are:

- a resource management thingy, which manages creation and destruction and loading resources from XML
- a load of GL utility classes including font support
- a fully featured sprite engine and some tools for packing sprites into textures and building fonts
- a general purpose triangle sorter and renderer
- lots of utility classes for doing gamey things and trig and fixed point maths etc

Cas :)
Title: SPGL?
Post by: elias4444 on May 12, 2005, 18:24:31
I wish I would have known about that several months ago, before I went and made all my own stuff.  :P

Oh well, looking on the bright side - I sure learned a lot!