Hello All,
I was surprised to find jogl_license.txt in LWJGL binary packages. Does it means OpenGL bindings rely on JOGL ?
Then I read jogl_license.txt and see "The JOGL source tree contains code from the LWJGL project". Are LWJGL & JOGL made of common pieces of code ?
We share some code. specifically, I think we use some of their GLU code. I cant remember what they use from us... but it makes sense to not re-invent the bowl all the time.