Hi guys, got a problem with the coordinates in a game im wrokin on.
The 0,0 coordinate is at the bottom left. I found this out using the mouse getX(),getY() (i returned the values on every frame).
Anyway i positioned my image on 0,0 but instead of appearing at the bottom left it appears at the top left.
Any clue why this might happen?
Thx guys
The mouse coord-system doesnt neccessarily need to be indentical with the opengl one.
Decide which one you would like to use eg top/left equals 0/0 and setup everything that way (setup ortho like that and calculate the mouse y value each time yourself).