LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: darkprophet on July 27, 2005, 14:49:40

Title: ARB_multitexture
Post by: darkprophet on July 27, 2005, 14:49:40
Hi all,
Support for ARB_multitexture has been included in the specifications of OpenGL 1.2.1. However, GL12 does not include the methods or the tokens for the ARB_multitexture extension.

Please refer to: http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt

Is this a known matter? Or am i missing something?
Title: ARB_multitexture
Post by: spasi on July 27, 2005, 18:06:02
If I understood the spec correctly (Appendix E), the ARB_multitexture extension was indeed created when 1.2.1 was released (based on SGIS_multitexture), but not included in the core.

Anyway, ARB_multitexture was officially promoted to the core at version 1.3 and the GL13 class has its methods and tokens.
Title: ARB_multitexture
Post by: darkprophet on July 27, 2005, 18:16:55
Yes, i knew of the tokens and methods in GL13, but i misunerstood it and thought they should be in GL12 instead.

Thanks spasi