LWJGL Forum

Programming => OpenGL => Topic started by: padam1989 on October 03, 2009, 05:52:06

Title: free libraries for loading images ??
Post by: padam1989 on October 03, 2009, 05:52:06
Hola everyone.

I don't want to go low level coding to load images so Can anyone list down the free libraries available for loading image/texture apart from devil ?? And which one is good. Please specify their site also.

Gracias.
Title: Re: free libraries for loading images ??
Post by: kappa on October 03, 2009, 13:17:34
there is a nice library for this see this post http://lwjgl.org/forum/index.php/topic,3058.msg16900.html#msg16900

@Matzon any chance we can make slick-util more visible? like on the wiki or a sticky post.
Title: Re: free libraries for loading images ??
Post by: Matzon on October 03, 2009, 18:28:20
Quote from: javalwjgl on October 03, 2009, 13:17:34
there is a nice library for this see this post http://lwjgl.org/forum/index.php/topic,3058.msg16900.html#msg16900

@Matzon any chance we can make slick-util more visible? like on the wiki or a sticky post.

well, a wiki post with some example code would probably be nice. Still not sure if people will see it tho ?
Title: Re: free libraries for loading images ??
Post by: padam1989 on October 04, 2009, 13:25:34
Quote from: javalwjgl on October 03, 2009, 13:17:34
there is a nice library for this see this post http://lwjgl.org/forum/index.php/topic,3058.msg16900.html#msg16900

Is there any sort of small code snippets/tutorial to just get started ???

Gracias.
Title: Re: free libraries for loading images ??
Post by: kappa on October 04, 2009, 13:31:08
yes, download slick-utils, it comes with source, and includes a few test/example classes on how to use it, the code is very good and you should be able to pick up the simple api pretty quickly just by looking at those examples.
Title: Re: free libraries for loading images ??
Post by: padam1989 on October 04, 2009, 13:51:26
Quote from: javalwjgl on October 04, 2009, 13:31:08
yes, download slick-utils, it comes with source, and includes a few test/example classes on how to use it, the code is very good and you should be able to pick up the simple api pretty quickly just by looking at those examples.
yay  ;D ....actually i am a regular slick2d user and i have developed a game using slick and i very much liked the library. Until now i was thinking of whole slick library but u were telling about only slick-utils so i was confused  ;D hehehe.
Yeah its working flawlessly. It just worked smoothly. Anyone can pick up it easily. Must for all  ;D

Quote from: javalwjgl on October 04, 2009, 13:31:08
@Matzon any chance we can make slick-util more visible? like on the wiki or a sticky post.
yeah i agree.

Gracias.
Title: Re: free libraries for loading images ??
Post by: Evil-Devil on October 05, 2009, 07:48:41
Quote from: Matzon on October 03, 2009, 18:28:20
Quote from: javalwjgl on October 03, 2009, 13:17:34
there is a nice library for this see this post http://lwjgl.org/forum/index.php/topic,3058.msg16900.html#msg16900

@Matzon any chance we can make slick-util more visible? like on the wiki or a sticky post.

well, a wiki post with some example code would probably be nice. Still not sure if people will see it tho ?
Just plain textureloading or more advance stuff? Else we could link to slink in the tutorial and api? section of the wiki.

//selfreminder: finish lasting wiki design...