is it possible to load BMP files as a texture with LWJGL? and how to do it? i got a large high definition photo/picture and i want to load it but i don't know if i can or how to please explain to me and tell me if possible :D thanks
Yes, using stb_image. Here's a demo (https://github.com/LWJGL/lwjgl3/blob/master/modules/core/src/test/java/org/lwjgl/demo/stb/Image.java) to get you started.
thanks :>