Hi,
I am currently wondering is there any mesh loading utility provided in lwjgl? And if there is, how to use them? if there is not, what are the alternatives?
Thanks
EdwardRF
Here's a good 3ds-loader (but only loader, you have to do the rendering yourself):
http://www.multi.fi/~mbc/v3ds/Decode3dsApplet.html
Alternatively you can use the jMonkey Engine:
http://jmonkeyengine.com/
WiESi