LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: EdwardRF on April 20, 2005, 18:38:32

Title: 3D model mesh load
Post by: EdwardRF on April 20, 2005, 18:38:32
Hi,
 I am currently wondering is there any mesh loading utility provided in lwjgl? And if there is, how to use them? if there is not, what are the alternatives?


 Thanks

            EdwardRF
Title: 3D model mesh load
Post by: WiESi on April 20, 2005, 18:42:29
Here's a good 3ds-loader (but only loader, you have to do the rendering yourself):
http://www.multi.fi/~mbc/v3ds/Decode3dsApplet.html
Alternatively you can use the jMonkey Engine:
http://jmonkeyengine.com/

WiESi