LWJGL Forum

Programming => OpenGL => Topic started by: Mihai_Ionut_Floares on December 19, 2020, 05:24:02

Title: VBO
Post by: Mihai_Ionut_Floares on December 19, 2020, 05:24:02
How to make draw VBO indexed meshes
I have a float[] verts and an int[] triangles, how to draw them
Title: Re: VBO
Post by: KaiHH on December 19, 2020, 16:45:56
You should work through some good OpenGL tutorials, for example:
https://learnopengl.com/Getting-started/Hello-Triangle