LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Rainer on June 26, 2007, 18:23:27

Title: New LWJGL Game: X-Phase
Post by: Rainer on June 26, 2007, 18:23:27
Hi folks

After working a lot, together with a friend, on our game "Codename: X-Phase" i wanted to show you our result.
We now have the 6th alpha version out, so check out the website and try the game :)
It's some firstperson online shooter, i hope you'll enjoy.

http://xphase.nerds-paradise.de/

(http://loki.cs.fh-aargau.ch/~tia05kell/skytest2.jpg)
Title: Re: New LWJGL Game: X-Phase
Post by: Matzon on June 26, 2007, 19:46:45
worked like a charm!
Not sure about the hitbox tho - felt very imprecise (having just played an hour of Enemy Territory!)
Title: Re: New LWJGL Game: X-Phase
Post by: Matzon on June 26, 2007, 19:47:09
oh, and consider a webstart link - people will probably want that.
Title: Re: New LWJGL Game: X-Phase
Post by: Rainer on June 28, 2007, 19:12:35
You're right about the hitbox thing, collision detection is still very basic too.
I'll do a precise hitbox as soon as i have the final playermodel.
Title: Re: New LWJGL Game: X-Phase
Post by: Rainer on November 13, 2007, 09:32:00
New version is out :)
(http://xphase.nerds-paradise.de/pics/xphase-beta1.jpg)
Title: Re: New LWJGL Game: X-Phase
Post by: princec on November 13, 2007, 10:31:02
Webstart! Webstart! Webstart!

Cas :)
Title: Re: New LWJGL Game: X-Phase
Post by: Rainer on November 13, 2007, 15:16:57
I hadn't the time to look at webstart yet, is there a howto?

Is there a simple way to take screenshots out of lwjgl?
Title: Re: New LWJGL Game: X-Phase
Post by: amoeba on November 13, 2007, 16:09:37
I think you can do a Display.screenshot(filename) or similar.
Title: Re: New LWJGL Game: X-Phase
Post by: kappa on November 13, 2007, 18:12:38
nice webstart tutorial over here http://www.cokeandcode.com/webstarthowto
Title: Re: New LWJGL Game: X-Phase
Post by: Rainer on February 28, 2008, 18:07:11
Finally, we went OpenSource at SourceForge:
http://sourceforge.net/projects/x-phase/

Warning: The game was developed without planning ;)