LWJGL Forum

Programming => OpenAL => Topic started by: curmoISU on April 17, 2005, 19:21:21

Title: OpenAL sound not fading
Post by: curmoISU on April 17, 2005, 19:21:21
When trying to make a 3D positioned sound in my app, the sound is not changing volume as the listener or source moves.  It doesn't work for the second OpenAL tutorial on my PC either so I don't think its in my code.  I'm using win32 and lwjgl 0.96.  Any thoughts/suggestions???
Title: OpenAL sound not fading
Post by: weston on April 21, 2005, 05:08:07
only works for mono sounds, if your sound file is in stereo then the sound will be played the same regardless of source/listener positions.