When trying to make a 3D positioned sound in my app, the sound is not changing volume as the listener or source moves. It doesn't work for the second OpenAL tutorial on my PC either so I don't think its in my code. I'm using win32 and lwjgl 0.96. Any thoughts/suggestions???
only works for mono sounds, if your sound file is in stereo then the sound will be played the same regardless of source/listener positions.