Is LWJGL capable of using two monitors? If not, will it be possible in a future version?
Yes, it works already, I believe, provided your monitors are set up to behave as a single virtual screen. On dualhead cards for example you would get resolutions like 1600*600 available.
Well, it used to work until we put in a bunch of other code to make some other stuff work... anyone able to test?
Cas :)
well, it works in that Alien Flux just uses my primary display
well, I do specifically ask for 800x600 though. When you do a getAvailableDisplayModes does it return wide resolutions? If it does, that means you've got dual monitors available.
Cas :)
I'm happy now.
Thanks. :D
If it helps any (not at home to test again), when running Nehe Tutorials and setting it for full-screen mode, it does span both of my monitors using the latest LWJGL. It's rather unnerving to run Tut 10 on 2 monitors, spanned monitors is teh evil for FPS stuff. :P
Seems ATI Radeon is incapable of spanning two monitors. Is there any way around this or should I just forget about it?