LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: awside on October 19, 2015, 16:51:57

Title: How to enable GL30 capabilities on OS X?
Post by: awside on October 19, 2015, 16:51:57
How do I enable GL30 and higher on OSX (El Capitan). I'm using a 2013 MBP retina so it has up to opengl 4.1 on the graphics card.

These windows hints were not able to get it to activate either:

glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
Title: Re: How to enable GL30 capabilities on OS X?
Post by: kappa on October 19, 2015, 16:56:21
see answer here (http://www.glfw.org/faq.html#how-do-i-create-an-opengl-30-context).
Title: Re: How to enable GL30 capabilities on OS X?
Post by: awside on October 19, 2015, 17:52:52
Thanks kappa. I'll definitely look at the GLFW FAQ before I ask another question.