I hope someone can help me with this problem. One user is getting this on windows 64-bit with ATI:
(http://i37.tinypic.com/256gugw.png)
And it should look something like this:
(http://d3lsbyjmf2zrlu.cloudfront.net/wp-content/uploads/shot1.jpg)
I'm guessing it's not lwjgl specific, but I thought it can't hurt asking if anyone here has seen it before
and its not a driver issue?
just an idea.
Because the other textures seem to be working fine, Im thinking it might because the texture co-ordinates for the track are outside of 0 - 1.
Texture clamping outside of that range is handled differently with driver versions/video cards.