Hi everybody,
I am new in this forum. I want to programm great stuff in OpenGL via Java ;-)
At the moment I am checking out the usability of the LWJGL.
I am stuck with the OpenAl-Library. The tutorial at the official site doesn't fit the current library anymore. Can someone send me a code snippet that works?
And I would like to know if there are some real drawbacks in using LWJGL. Ok it is a bit slower than C++ but are there other technical things I can't do whith? Do I encounter some borders I cant cross without knowledge of JINI and stuff?
thanx
The OpenAL exampled in lwjgl_test.jar works nicely (org.lwjgl.test.openal.*). Source for them, is in the source distribution.
Well, it can do what Java can do, + Hardware accelerated Audio, Video and controller access (Mouse, Keyboard, Joysticks).