Why was the GL_BGR_EXT pixel format removed?
Take a look in the EXTBgra class.
Well, colour me gobsmacked :o)
Thanks for the pointer, but why isn;t that part of GL11?
ah, never mind - I see why now - all the extensions are kept seperate from the core GL 1.1 code that way. I suppose that helps to avoid monlithic GL* classes.
That's just a side effect.
The thing with extensions is: they are just that - extensions ;)