Hello, I'm getting ready to release a LWJGL game on Steam, and had an interesting bug come up in the Steam forums:
https://steamcommunity.com/app/2277110/discussions/0/3816284554973125189/
Now, I am absolutely not an expert with compiling or packaging Linux libraries, so I can't really speak to what's going wrong here. My game runs without issue on Ubuntu and SteamOS, so something about the poster's custom minified Linux is surfacing this, and I don't have a way to repro the crash.
I really don't have the Linux knowledge or time to be supporting custom Linux distros. Is this something that could be fixed in an update to LWJGL?
Hey foxel,
Please upgrade to LWJGL 3.3.2. The Linux x64 build now only requires GLIBC 2.17 and GLIBCXX 3.4.19, or higher. See this (https://github.com/LWJGL/lwjgl3/issues/842#issuecomment-1467015491) for more details.
Ah thank you. My mistake for not updating LWJGL on my build machine recently.