LWJGL Forum

Programming => Bug Reports / RFE => Topic started by: foxel on June 20, 2023, 21:49:25

Title: [BUG] Potential issue with Linux natives?
Post by: foxel on June 20, 2023, 21:49:25
Hello, I'm getting ready to release a LWJGL game on Steam, and had an interesting bug come up in the Steam forums:

https://steamcommunity.com/app/2277110/discussions/0/3816284554973125189/

Now, I am absolutely not an expert with compiling or packaging Linux libraries, so I can't really speak to what's going wrong here.  My game runs without issue on Ubuntu and SteamOS, so something about the poster's custom minified Linux is surfacing this, and I don't have a way to repro the crash.

I really don't have the Linux knowledge or time to be supporting custom Linux distros.  Is this something that could be fixed in an update to LWJGL?
Title: Re: [BUG] Potential issue with Linux natives?
Post by: spasi on June 21, 2023, 18:14:27
Hey foxel,

Please upgrade to LWJGL 3.3.2. The Linux x64 build now only requires GLIBC 2.17 and GLIBCXX 3.4.19, or higher. See this (https://github.com/LWJGL/lwjgl3/issues/842#issuecomment-1467015491) for more details.
Title: Re: [BUG] Potential issue with Linux natives?
Post by: foxel on June 21, 2023, 19:36:04
Ah thank you.  My mistake for not updating LWJGL on my build machine recently.