LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: ttomato on August 28, 2009, 10:09:56

Title: How should I start....
Post by: ttomato on August 28, 2009, 10:09:56
There are a few tutorials for LWJGL.
I want to learn it but I don't know how should I start....
Util now , I just dowloaded a example source,a game written in Java with LWJGL,and I only let it go on my machine.
what should I do ?
My English is not very well......
Title: Re: How should I start....
Post by: Evil-Devil on August 28, 2009, 12:30:27
Hi and welcome,

basicly you could use allmost any opengl tutorial in any language.

A good start for using opengl is http://nehe.gamedev.net/ and the official opengl red book.

You said your english isn't that good...maybe you should look for an book in your native language. Then you only have to port the book specific programming language to java/lwjgl ;) As the glNames stay the same that shouldn't be that much hassle.
Title: Re: How should I start....
Post by: kappa on August 28, 2009, 12:53:12
another great resource is the tutorials over at cokeandcode.com such as http://www.cokeandcode.com/asteroidstutorial
Title: Re: How should I start....
Post by: ttomato on September 03, 2009, 09:19:53
I'm sorry for leaving some days.
Thank Evil-Devil and javalwjgl a lot .
Now I'm watching the http://www.cokeandcode.com/asteroidstutorial.