Does OpenGL automatically support the OpenGL Shading Language if your drivers support it? If not, what has to be done to get lwjgl to support this?
We need to get access to the new headers, and a card that can use it. As soon as this happens, we'll post some binaries...
Can I use nVidia's Cg language with lwjgl ?
Quote from: "Numknuf"Can I use nVidia's Cg language with lwjgl ?
yes - the Grass example does this.
Grass Example (http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/java-game-lib/LWJGL/src/java/org/lwjgl/test/opengl/Grass.java?rev=1.21&content-type=text/vnd.viewcvs-markup)
Cool!
thanks
It depends. You can use the (NV|ARB)_*_program extendsions, but not the Cg runtime directly.
- elias