LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: nala-naj on August 10, 2003, 06:42:29

Title: did i see that glu might be going away?
Post by: nala-naj on August 10, 2003, 06:42:29
i seem to remember reading a post that glu is not really needed for games programming, and therefor should be stripped from lwjgl...

am i remembering correctly?

if so, what is the equivilent to glu.perspective() and glu.lookAt() in lwjgl, if any?

maybe i am just thinking about windowing routines that glut provided for c programmers?  personally, i would like to see the sweet windows that are in alien flux make it into lwjgl or spgl :wink:  :wink:
Title: did i see that glu might be going away?
Post by: princec on August 10, 2003, 12:04:05
We're keeping bits of GLU, and eventually we're going to port it to pure Java instead of relying on a binary. It's also more or less impossible to use the binary from within Java because of the callbacks.

Cas :)
Title: did i see that glu might be going away?
Post by: vrm on August 10, 2003, 16:45:55
whould be nice to have binary GLU until a new alternative is up, cause actualy I'm stuck with a non running project