I'd like to use Ogg Vorbis for sound in my game, and i'm curious how yall are doing it. From what i can see in the forms FMOD used to be the way to go, but was dropped for various reasons in 2.0> at the time the decision was made there was disscusion for replacing this functionality, but i can't seem to find it if it was. Is Jorbis piping into OpenAL my best option?
Thanks for your help,
Adrian
QuoteIs Jorbis piping into OpenAL my best option?
Yes.
Although you may also want to take a look at the Slick library (it has sound all ready to go - also using Jorbis). It's at slick.cokeandcode.com