LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: khartig on August 04, 2005, 22:10:33

Title: Mouse & Keyboard input using AWTGLCanvas?
Post by: khartig on August 04, 2005, 22:10:33
Is there a way to capture lwjgl mouse and keyboard input from an AWTGLCanvas object?
Title: Mouse & Keyboard input using AWTGLCanvas?
Post by: Matzon on August 05, 2005, 05:58:18
I would recommend using the canvas events.
Even if it did work, it would probably be unreliable at best.