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LWJGL Forum
Programming => Lightweight Java Gaming Library => Topic started by: khartig on August 04, 2005, 22:10:33
Title:
Mouse & Keyboard input using AWTGLCanvas?
Post by:
khartig
on
August 04, 2005, 22:10:33
Is there a way to capture lwjgl mouse and keyboard input from an AWTGLCanvas object?
Title:
Mouse & Keyboard input using AWTGLCanvas?
Post by:
Matzon
on
August 05, 2005, 05:58:18
I would recommend using the canvas events.
Even if it did work, it would probably be unreliable at best.
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