LWJGL Forum

Programming => OpenGL => Topic started by: Kefik on March 28, 2006, 15:39:25

Title: OpenGL slow, dll problem?
Post by: Kefik on March 28, 2006, 15:39:25
Hi, I've bought a notebook and was quite suprised that OpenGL runs very poorly on it, is it because of "Graphic card" VIA/S3 Unichrome Pro ? On my desktop LWJGL runs just fine. Do I need another DLL (probably silly question)?

Any opinions / help appriciated.
Title: hmmmmmmm...
Post by: Fool Running on March 28, 2006, 16:18:11
Most notebooks have really bad video cards for 3D. I think the video card you mention is one of of the bad ones. :)
Unfortunatly, I don't think there's really anything you can do to make it run better. :cry:  <---- (I like the new sad face  :lol:)
Title: Thanks
Post by: Kefik on March 28, 2006, 16:23:25
:cry:  :cry: I thought so...
Title: OpenGL slow, dll problem?
Post by: elias4444 on March 28, 2006, 19:00:36
I've had some experience with the via/s3 chips... give up all hope, sorry. :(

All I can think of is to just keep updating the drivers as they come out and see what happens.
Title: OpenGL slow, dll problem?
Post by: kappa on March 30, 2006, 09:52:12
yup as elias4444 said just hope that new drivers come out that make it work well, you could however try GLDirect sometimes it helps improves OpenGL performance http://www.scitechsoft.com/products/ent/gld_home.php
but its a long shot.
Title: SciTech
Post by: Kefik on March 31, 2006, 15:11:18
Thanks a lot! 500% better ... that means things are moving :-) not standing stupidly still. (Well what could I have expected when running Unreal + Java + OpenGL on Notebook right?)