LWJGL Forum

Programming => Lightweight Java Gaming Library => Topic started by: Mattbooth on March 12, 2005, 20:13:45

Title: Aux Buffer
Post by: Mattbooth on March 12, 2005, 20:13:45
Is it possible to draw part of the main screen buffer to an Aux buffer, say the window is 1024x768 and the window that wanted to be drawn was 20x20...

If so.... how :)

Thanks
Title: hmmmm...
Post by: Fool Running on March 14, 2005, 14:33:22
I'm not sure exactly what you want, but you can copy pixels off the screen with glCopyPixels() into a ByteBuffer.
I'm guessing this is not what you want, though :roll: . Could you be a little more specific? :wink: